Name | Description |
colorAttachment
(view, clearColor, store)
|
Create a color attachment for a render pass.
|
colorAttachment
(view, loadOp, clearColor, store)
|
Create a color attachment for a render pass.
|
colorAttachment
(view, resolveTarget, loadOp, clearColor, store)
|
ditto
|
draw
(vertexCount, instanceCount, firstVertex, firstInstance)
|
Draws primitives from the active vertex buffer(s).
|
draw
(vertices, instances)
|
Draws primitives from the active vertex buffer(s).
|
drawIndexed
(indices, baseVertex, instances)
|
Draws indexed primitives using the active index buffer and the active vertex buffers.
|
end
()
|
|
setBindGroup
(index, bindGroup, offsets)
|
Sets the active bind group for a given bind group index.
|
setBlendConstant
(color)
|
Sets the blend color as used by some of the blending modes.
|
setIndexBuffer
(buffer, offset)
|
Sets the active index buffer.
|
setPipeline
(pipeline)
|
Sets the active render pipeline.
|
setScissorRect
(x, y, w, h)
|
Sets the scissor region.
|
setStencilReference
(reference)
|
Sets the stencil reference.
|
setVertexBuffer
(slot, buffer, size)
|
Sets an active vertex buffer at slot .
|
setVertexBuffers
(startSlot, bufferPairs)
|
Sets the active vertex buffers, starting from startSlot .
|
setViewport
(x, y, w, h, minDepth, maxDepth)
|
Sets the viewport region.
|