RenderPass.draw - multiple declarations

Function RenderPass.draw

Draws primitives from the active vertex buffer(s).

void draw (
  uint vertexCount,
  uint instanceCount,
  uint firstVertex = 0u,
  uint firstInstance = 0u
);

Function RenderPass.draw

Draws primitives from the active vertex buffer(s).

void draw (
  uint[] vertices,
  uint[] instances
);

The active vertex buffers can be set with RenderPass.setVertexBuffers.