RenderPass.draw - multiple declarations
Function RenderPass.draw
Draws primitives from the active vertex buffer(s).
void draw
(
uint vertexCount,
uint instanceCount,
uint firstVertex = 0u,
uint firstInstance = 0u
);
Function RenderPass.draw
Draws primitives from the active vertex buffer(s).
void draw
(
uint[] vertices,
uint[] instances
);
The active vertex buffers can be set with RenderPass
.