Struct MaterialDirtied
Argument to the Material
Event
.
struct MaterialDirtied
;
Fields
Name | Type | Description |
---|---|---|
shader
|
Shader | The Shader that changed.
|
texture
|
Texture | The Texture that changed.
|
Properties
Name | Type | Description |
---|---|---|
shaderChanged [get]
|
bool | Whether a Material was dirtied because one of its Shader changed.
|
textureChanged [get]
|
bool | Whether a textured Material was dirtied because its Texture changed.
|