Function MaterialDirtied.shaderChanged
Whether a Material
was dirtied because one of its Shader
changed.
bool shaderChanged() @property const;
See Also
$UL(
Material .shaders
Material .dirtied
Whether a Material
was dirtied because one of its Shader
changed.
bool shaderChanged() @property const;
$UL(
Material .shaders
Material .dirtied