Class Transform
A 3D transformation matrix uniform buffer object.
class Transform
: teraflop .graphics .UniformBuffer!(gfm.math.matrix.Matrix!(float,4,4))
;
Constructors
| Name | Description |
|---|---|
this
(shaderStage)
|
Properties
| Name | Type | Description |
|---|---|---|
rotation[get]
|
gfm | |
scale[get, set]
|
gfm | |
translation[get, set]
|
gfm | |
value[get]
|
gfm | The 3D transformation matrix. |
See Also
teraflop