Class Transform
A 3D transformation matrix uniform buffer object.
class Transform
: teraflop .graphics .UniformBuffer!(gfm.math.matrix.Matrix!(float,4,4))
;
Constructors
Name | Description |
---|---|
this
(shaderStage)
|
Properties
Name | Type | Description |
---|---|---|
rotation [get]
|
gfm | |
scale [get, set]
|
gfm | |
translation [get, set]
|
gfm | |
value [get]
|
gfm | The 3D transformation matrix. |
See Also
teraflop