VertexState.this - multiple declarations
Function VertexState.this
Parameters
| Name | Description |
|---|---|
| shader | The compiled shader module for this stage. |
| entryPoint | The name of the entry point in the compiled shader. There must be a function that returns void with this name in the shader. |
| buffers | The format of any vertex buffers used with this pipeline. |
Function VertexState.this
this
(
ShaderModule shader,
string entryPoint,
__C .WGPUConstantEntry[] constants,
VertexBufferLayout[] buffers = []
);
Parameters
| Name | Description |
|---|---|
| shader | The compiled shader module for this stage. |
| entryPoint | The name of the entry point in the compiled shader. There must be a function that returns void with this name in the shader. |
| constants | The push constants provided to the compiled shader for this stage. |
| buffers | The format of any vertex buffers used with this pipeline. |