Struct ShaderModule
A handle to a compiled shader module on the GPU.
struct ShaderModule
;
A ShaderModule can be created by passing valid SPIR-V source code to Device.
Fields
| Name | Type | Description |
|---|---|---|
id
|
__C | Handle identifier. |
Methods
| Name | Description |
|---|---|
destroy
()
|
Release the handle to this shader. |
Remarks
Shader modules are used to define programmable stages of a pipeline.