Struct Sampler
A handle to a sampler.
struct Sampler
;
A Sampler object defines how a pipeline will sample from a TextureView. Samplers define image
filters (including anisotropy) and address (wrapping) modes, among other things.
See the documentation for SamplerDescriptor for more information.
Fields
| Name | Type | Description |
|---|---|---|
descriptor
|
const(__C | Describes this Sampler.
|
Methods
| Name | Description |
|---|---|
binding
(location)
|
Creates a sampler binding. |