Device.createRenderPipeline - multiple declarations

Function Device.createRenderPipeline

Creates a render pipeline.

RenderPipeline createRenderPipeline (
  PipelineLayout layout,
  VertexState vertexState,
  PrimitiveState primitiveState,
  MultisampleState multisampleState,
  FragmentState fragmentState,
  string label = null
) const;

The depth and stencil buffers are disabled in the created pipeline.

Function Device.createRenderPipeline

Creates a render pipeline.

RenderPipeline createRenderPipeline (
  PipelineLayout layout,
  VertexState vertexState,
  PrimitiveState primitiveState,
  const(DepthStencilState) depthStencilState,
  MultisampleState multisampleState,
  FragmentState fragmentState,
  string label = null
) const;