Device.createRenderPipeline - multiple declarations
Function Device.createRenderPipeline
Creates a render pipeline.
RenderPipeline createRenderPipeline
(
PipelineLayout layout,
VertexState vertexState,
PrimitiveState primitiveState,
MultisampleState multisampleState,
FragmentState fragmentState,
string label = null
) const;
The depth and stencil buffers are disabled in the created pipeline.
Function Device.createRenderPipeline
Creates a render pipeline.
RenderPipeline createRenderPipeline
(
PipelineLayout layout,
VertexState vertexState,
PrimitiveState primitiveState,
const(DepthStencilState) depthStencilState,
MultisampleState multisampleState,
FragmentState fragmentState,
string label = null
) const;