Struct BindGroupLayout
An opaque handle to a binding group layout.
struct BindGroupLayout
;
A BindGroupLayout is a handle to the GPU-side layout of a binding group. It can be used to create
a BindGroupDescriptor object, which in turn can be used to create a BindGroup object with
Device. A series of BindGroupLayouts can also be used to create a
PipelineLayoutDescriptor, which can be used to create a PipelineLayout.
Fields
| Name | Type | Description |
|---|---|---|
descriptor
|
__C | Describes this BindGroupLayout.
|
id
|
__C | Handle identifier. |