wgpu
master
WGPU
Adapter
AdapterType
AddressMode
BackendType
BindGroupLayout
BindGroupLayoutEntry
BlendComponent
BlendFactor
BlendOperation
BlendState
Buffer
BufferBindingType
BufferDescriptor
BufferMapAsyncStatus
BufferUsage
BufferUsageFlags
Colors
ColorTargetState
ColorWriteMask
ColorWriteMaskFlags
CommandBuffer
CommandEncoder
CommandEncoderDescriptor
CompareFunction
CreatePipelineAsyncStatus
CullMode
Device
ErrorFilter
ErrorType
Extent3D
FilterMode
FragmentState
FrontFace
ImageCopyBuffer
ImageCopyTexture
IndexFormat
InputStepMode
LoadOp
LogCallback
LogLevel
MapMode
MapModeFlags
MultisampleState
Origin3D
PipelineLayout
PipelineStatisticName
PresentMode
PrimitiveState
PrimitiveTopology
QueryType
Queue
QueueWorkDoneStatus
Rectangle
RenderPass
RenderPassColorAttachmentDescriptor
RenderPassDescriptor
RenderPipeline
RenderPipelineDescriptor
SamplerBindingType
ShaderModule
ShaderStage
ShaderStageFlags
Size
StencilOperation
StorageTextureAccess
StoreOp
SType
Surface
SurfaceDescriptor
SwapChain
SwapChainDescriptor
Texture
TextureAspect
TextureComponentType
TextureDataLayout
TextureDescriptor
TextureDimension
TextureFormat
TextureSampleType
TextureUsage
TextureUsageFlags
TextureView
TextureViewDimension
VertexBufferLayout
VertexFormat
VertexState
Viewport
WgpuId
class
WGPU::Queue
WGPU::Queue
WGPU::WgpuId
Reference
Object
Defined in:
wgpu.cr
Constructors
.new
(device : Device)
Instance Method Summary
#submit
(command_buffers : Array(CommandBuffer))
#submit
(*command_buffers)
Instance methods inherited from class
WGPU::WgpuId
finalize
finalize
,
id : Pointer(Void)
id
,
is_valid?
is_valid?
,
to_unsafe : Pointer(Void)
to_unsafe
Constructor Detail
def self.
new
(device :
Device
)
#
[
View source
]
Instance Method Detail
def
submit
(command_buffers : Array(
CommandBuffer
))
#
[
View source
]
def
submit
(*command_buffers)
#
[
View source
]