Function PipelinePreparer.materialsChanged
Whether one or more materials have changed, e.g. when a Shader
is recompiled.
Observers of this property ought re-record render pass command buffers.
bool materialsChanged() @property;
Whether one or more materials have changed, e.g. when a Shader
is recompiled.
Observers of this property ought re-record render pass command buffers.
bool materialsChanged() @property;