Enum PrimitiveTopology

The primitive topology used to interpret vertices.

enum PrimitiveTopology : __C.WGPUPrimitiveTopology { ... }

Enum members

NameDescription
force32
lineList Vertex data is a list of lines. Each pair of vertices composes a new line.

Vertices 0 1 2 3 create two lines: 0-1 and 2-3.

lineStrip Vertex data is a strip of lines. Each set of two adjacent vertices form a line.

Vertices 0 1 2 3 create three lines: 0-1, 1-2, and 2-3.

pointList Vertex data is a list of points. Each vertex is a new point.
triangleList Vertex data is a list of triangles. Each set of 3 vertices composes a new triangle.

Vertices 0 1 2 3 4 5 create two triangles: 0 1 2 and 3 4 5.

triangleStrip Vertex data is a triangle strip. Each set of three adjacent vertices form a triangle.

Vertices 0 1 2 3 4 5 creates four triangles: 0 1 2, 2 1 3, 3 2 4, and 4 3 5.

See Also

wgpu::PrimitiveTopology