Function Texture.bytesPerBlock
Bytes per “block” of this texture.
uint bytesPerBlock() @property const;
A “block” is one pixel or compressed block of a texture.
See Also
TextureFormat
- wgpu::ImageDataLayout
Bytes per “block” of this texture.
uint bytesPerBlock() @property const;
A “block” is one pixel or compressed block of a texture.
TextureFormat