Texture.asRenderTarget - multiple declarations
Function Texture.asRenderTarget
Make a ColorTargetState given this texture's TextureFormat and a constant blending mode.
Parameters
| Name | Description |
|---|---|
| blend | A constant blending mode. |
| writeMask | Mask which enables/disables writes to different color/alpha channel. See ColorWriteMask. |
Returns
A result suitable for use as a pipeline's fragment stage. See RenderPipeline.
Function Texture.asRenderTarget
Make a ColorTargetState given this texture's TextureFormat and a custom blending mode.
Parameters
| Name | Description |
|---|---|
| blend | A custom blending mode. |
| writeMask | Mask which enables/disables writes to different color/alpha channel. See ColorWriteMask. |
Returns
A result suitable for use as a pipeline's fragment stage. See RenderPipeline.